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Design Thinking
Introduction
Empathy
14 Topics
|
1 Quiz
Introduction & Rhythm Name Game
1.0 – Lesson 1 : What is Empathy and Where Do We Observe (Part 1)
1.0 – Lesson 1 : What is Empathy and Where Do We Observe (Part 2)
1.1 – Lesson 1 : Active Listening to Know Each Other
1.2 – Exercise : The Microlab
1.3 – Exercise : Recall of Incidents
2.0 – Lesson 2 : Why do we Empathise? (Part 1)
2.0 – Lesson 2 : Why do we Empathise? (Part 2)
2.1 – Exercise : Navarasas
3.0 – Lesson 3 : How do we Empathise? (Part 1)
3.0 – Lesson 3 : How do we Empathise? (Part 2)
3.1 – Exercise : River of Life
4.0 – Lesson 4 : Empathizing with the Target Group
4.1 – Intersection Café for Group Activity
Empathy Assessment
Define
11 Topics
|
1 Quiz
Introduction to Define
Glimpse of Learning Outcome: Stakeholder Personas & Exercise
1.0 – Lesson 1 : Defining the Problem – The What and Who
2.0 – Lesson 2 : Stakeholder Personas – Examples
2.1 – Exercise : Case Study
2.2 – Exercise : Taking Students Back to School
3.0 – Lesson 3 : Defining the Problem or Opportunity Statement
4.0 – Lesson 4 : POV Statement – The What
4.1 – Exercise : Problem Statement
4.2 – Lesson 4 : More Exercises
4.3 – Lesson 4 : POV Statement – The Checklist
Define Assesment
Ideate
14 Topics
|
1 Quiz
Introduction to Ideate
1.1 – Lesson 1 : The System Perspective
1.2 – Lesson 1 : The System Perspective – Cause and Effect
1.3 – Lesson 1 : The System Perspective – Input, Process and Output
1.4 – Lesson 1 : The System Perspective – Past, Present and Future
1.5 – Lesson 1 : The Case Study
Intersection Cafe : The System Perspective – Apply Systems Perspective To Your Social Challenge
2.0 – Lesson 2 : Brainstorming
2.1 – Lesson 2 : Brainstorming – Video & It’s Rules
2.2 – Lesson 2 : Expanding the Power
2.3 – Lesson 2 : SCAMPER Technique
Intersection Cafe : Idea Generation To Your Social Challenge
3.1 – Lesson 3 : Idea Evaluation – Approach 1
3.2 – Lesson 3 : Idea Evaluation – Approach 2
Ideate Assessment
Prototype
8 Topics
|
1 Quiz
Introduction to Prototype
1.1 – Lesson 1 : Observe, Design, and Create
1.2 – Lesson 1 : Creating the Specifications
1.3 – Lesson 1: The Case Study
2.0 – Lesson 2 : User Centric Approach
3.0 – Lesson 3 : Building the Prototype – Mirror Game
3.1 – Lesson 3 : Prototype Building (Part 1)
3.1 – Lesson 3 : Prototype Building (Part 2)
Prototype Assessment
Test
11 Topics
|
1 Quiz
Introduction to Test
1.1 – Lesson 1 : Trust Game
1.2 – Lesson 1 : Case Study (Pathway)
1.3 – Lesson 1 : Case Study (Taking Students Back to School)
1.4 – Lesson 1 : Selection of Sample Size and Target Group
2.0 – Lesson 2 : The Plan Do Check Standardize /Act Cycle
2.1 – Lesson 2 : The Plan Do Check Standardize /Act Cycle – Structured Flow (Step 1)
2.2 – Lesson 2 : The Plan Do Check Standardize /Act Cycle – Structured Flow (Step 2)
2.3 – Lesson 2 : The Plan Do Check Standardize /Act Cycle – Structured Flow (Step 3)
2.4 – Lesson 2 : User Experience & Iteration Process
3.0 – Lesson 3 : The Standardize Cycle
Test Assessment
Conclusion
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Empathy
Design Thinking
Empathy
Lesson Content
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0/14 Steps
Introduction & Rhythm Name Game
1.0 – Lesson 1 : What is Empathy and Where Do We Observe (Part 1)
1.0 – Lesson 1 : What is Empathy and Where Do We Observe (Part 2)
1.1 – Lesson 1 : Active Listening to Know Each Other
1.2 – Exercise : The Microlab
1.3 – Exercise : Recall of Incidents
2.0 – Lesson 2 : Why do we Empathise? (Part 1)
2.0 – Lesson 2 : Why do we Empathise? (Part 2)
2.1 – Exercise : Navarasas
3.0 – Lesson 3 : How do we Empathise? (Part 1)
3.0 – Lesson 3 : How do we Empathise? (Part 2)
3.1 – Exercise : River of Life
4.0 – Lesson 4 : Empathizing with the Target Group
4.1 – Intersection Café for Group Activity
Empathy Assessment
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